AI Insights · Timothy · January 2023
Top 5 Battlefield Commander Games on Android in Africa Q4 2022
In Q4 2022, the top Battlefield Commander games on Android in Africa showed mixed performance in terms of downloads, revenue, and active users. Insights from Sensor Tower provide a detailed overview.
In Q4 2022, the top Battlefield Commander games on the Android platform in Africa exhibited varied performance metrics. Below is a detailed look at the weekly trends in downloads, revenue, and active users for the top 5 games, based on data from Sensor Tower.
انتقام السلاطين saw a fluctuating trend in weekly revenue, starting at approximately $17K at the beginning of the quarter and peaking at around $14.7K in late November, before dipping to roughly $3K in early December. Weekly downloads showed a significant drop from about 29.6K at the start to just 735 by the end of December. Active users also saw a downward trend, starting at around 124K and closing the quarter at approximately 74.4K.
Clash Royale experienced moderate changes in weekly revenue, beginning at around $3.4K and peaking at approximately $6.6K in late December. The game maintained a steady download rate, with weekly downloads varying between 5.9K and 11.5K. Active users remained relatively stable, starting at about 465K and ending the quarter at around 452K.
Game of Khans showed a low but consistent revenue stream, with weekly revenue peaking at around $3.5K in early December. However, the game did not record any new downloads throughout the quarter. Active users decreased from 70 at the start of the quarter to 26 by early November, with no further data available for the rest of the period.
War Eternal-Divine Battlefield had a steady revenue trend, ranging from $500 to $1.1K weekly. Downloads were consistent, fluctuating between 1.3K and 2K per week. Active users remained stable, starting at about 1.95K and ending at around 1.96K.
Art of War: Legions maintained a relatively low but steady weekly revenue, peaking at around $1.4K in late November. Weekly downloads showed growth towards the end of the quarter, increasing from about 1.4K to 2.2K. Active users remained fairly consistent, starting at approximately 17.1K and finishing the quarter at around 16.4K.
For more detailed insights and data, visit Sensor Tower.